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Games Summit

Sponsored by USC Office of the Provost

Wed, October 20, 2004 and Thu, October 21, 2004 all day.

Admission: Free

Davidson Conference Center (DCC)
Vineyard Room
University Park Campus

RSVP via E-mail

More than two dozen faculty members from eight USC schools discuss the present and future of video game research and its role in higher education.

The panels include discussions of:
• Games for education, including a video game that will soon be teaching Arabic to soldiers and "immersive technology" that will let biology students explore a human body from the inside;
• Observing the game player;
• Social issues of gaming, including the impact of game-simulated sex and violence on participants, and on society as a whole;
• The use of artificial intelligence (AI) agent technology to create game characters that can react as if they were autonomous individuals;
• What happens when games are written and played on linked supercomputers with massive processing power
• Experiments on adding tactile sensations to the traditional sight and sound, for surgical training and other uses; and
• How to build games and how to teach students to build them.

Reservations are strongly suggested.

 

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