HUNGBOGA
SEMI RYU
USA
DIGITAL ANIMATION 7’ 50”

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Hungboga is an animation derived from an experiment with a traditional Korean myth, which has been passed orally from one generation to the next for thousands of years. Analyzing the process by which an oral tradition develops as well as the effects of technology on such a system, Ryu relays the tale of “Hungboga” to many people from various cultural backgrounds, and then asks that they tell the story back to her. In this process, the story changes, evolves, and in some cases is greatly distorted, kept alive, yet always shifting.

Semi Ryu is an assistant professor in the Department of Communication Art and Design at the Virginia Commonwealth University. She received her MFA from Carnegie Mellon University and a BFA from Korean National University of the Arts. In her 3D animations and interactive computer performances, she has connects digital technology with Eastern philosophy. Recently, she won “The Best Young Animated Film Award” at 11th International Festival of Animated Film, Stuttgart, Germany. Her animations have been invited and presented in main international media art festivals, such as “Transmediale, Berlin, Germany”, “Netmage, Bologna, Italy”, “Imagina, Monte-Carlo, Monaco”, “ISEA, Nagoya, Japan” and “SIGGRAPH 99 & 2001”.

ROY-G-BIV II
GREGORY J. SCRANTON
JUROR’S HUNORABLE MENTION
USA
DIGITIZED SUPER 8 FILM 14’ 00”

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ROY-G-BIV II is an ongoing video project, first realized in October of 2002 at the University of Wisconsin. The work investigates the notions of space and how we as visual consumers navigate our way through mediated images and experiences. ROY-G-BIV II utilizes antiquated super 8 film footage, which is then translated digitally. In this piece, Scranton addresses issues of authorship, identity and perception. ROY-G-BIV II achieves a universal or, perhaps, ambiguous reception, which relies on notions of memory, childhood and nostalgia.

This visually successful experiment explores simplification and graphical minimalism by means of algorhythmic creation. The artist removes the complexity of naturalistic imagery and translates the result into a pictographic motion picture that appears almost automatically in a very simple and time-efficient manner.

– Christian Moeller

Gregory J. Scranton received his BA from Oberlin College in 1999, where he studied video and installation. He spent two years in New York City working for Sol LeWitt and Nam June Paik, producing and installing their work. Gregory is currently enrolled at the University of Minnesota where he is pursuing an MFA in the department of Time and Interactivity.

THE VIDEO ARCADE
JAKE SPRINGFIELD
USA
2’ 20”

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The Video Arcade is part of a project sponsored by the New Orleans Video Access Center entitled “Poets in the Dream State,” in which Louisiana media artists collaborate with local writers to create video interpretations of poetry. The Video Arcade is based on a poem of the same name by Peter Cooley (who recites the poem in the video), and was shot and edited by Jake Springfield. The piece comments on the social environment of the video arcade and the relationships that children build there.

Jake Springfield is NOVAC’s Teen Video Workshop Instructor. He graduated from Tulane University, and has extensive experience teaching high school students in the greater New Orleans area. Springfield leads the local music group Jai Alai (www.jaialaimusic.com), and has taken part in the production of several New Orleans-based video documentaries.

SICK DAY
EVAN TAPPER
USA
STOP-MOTION/COMPUTER ANIMATION 7’ 14”

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Using a combination of stop motion model animation and computer animation Tapper tells the story of one man’s attempt to escape from his workday only to experience the alienation and isolation of a life overwhelmingly lived through the machine. Alone in his apartment, connected to the outside world only by communications technology, the protagonist contemplates his own existence while his worldly possessions quietly escape through a half-open window.

Evan Tapper is an award winning multimedia artist, who received his BFA from the University of Manitoba and a MFA from Carnegie Mellon University. His multimedia work has been exhibited throughout Canada, the United States, Europe and South America. Tapper currently teaches video and interactive media at the State University of New York, College at Fredonia.

HORTENSIA
MARSIA ALEXANDER-CLARKE
USA
DIGITAL VIDEO 2' 00"

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HORTENSIA is a single channel piece in which Hortensia Chu speaks of her experience of immigration from Peru to the United States. Alexander-Clarke's work explores the rhythm and sound of people's voices, words, and facial expressions, referencing new music and minimalist art. From interviews, singing voices or musical instruments, Clarke gathers image and sound fragments and through extensive editing, creates a new totality within a split-screen grid format.

Marsia Alexander-Clarke is a video installation artist with a background in painting and sculpture. In the 1970s and 1980s she exhibited her "Nomadic" sculptures extensively. Since 1997 Alexander-Clarke has produced and exhibited 3 major video installations: STRETECHING, VOICES, 6 in 1 to 64 CHOIR and is presently preparing a new installation to be exhibited in February. With the freedom of digital medium, she has developed new techniques to arrive at visual and aural sound carpets based on a grid format.

 
USC school of fine arts USC Annenberg School for Communication Marshall School of Business CIBEAR H.K.U.S.T CORAL Initiative imsc THE_GROOP Panasonic Apple USC Arts bank James Irvine Foundation Center for Scholarly Technology Armory Center for the Arts