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| MODERN
CONVENIENCE: LUMINOUS OBJECT I |
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| DIDI
DUNPHY |
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| USA |
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MIXED MEDIA INSTALLATION |
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Modern Convenience:
Luminous Object I is a physical manifestation
of the interface between human and technology
in the form of play. Dunphy uses technology as
the transitional tool from parallel play to social
play, in which activities become joined in creative
and imaginary evolution. Modern Convenience: Luminous
Object I provides a playful place, an inhabited
space in which a participant can engage the other
playmate -- in this case a technological fabrication
-- creating both an inspired physical representation
of the interface and a playground for the adult
child.
Upon receiving the Masters of Fine Arts from
the San Francisco Art Institute in 1988, Dunphy
was awarded the Robert Howe Fletcher Cup for outstanding
student work with a degree in Performance and
Video. An exhibition, at New Langton Arts, San
Francisco, was open for the Susan Watkins two
years later.In 1992, two exhibition, Sexual Politics:
Judy Chicago's 'Dinner Party' in Feminist Art
History at the Armand Hammer Museum in Los Angeles
and Recycling Art History at the Pittsburgh Center
for the Arts in Pennsylvania, were after she moved
to Los Angeles. Most recently with the Modern
Convenience works, she has been included in the
Atlanta biennial at the Atlanta Contemporary Art
center and the Georgia Triennial, hosted by the
Telfair Museum in Savannah, Georgia.
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| ETOY.CUSTOMER-CARE |
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| ETOY |
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| CALL:
1.800.810.ETOY |
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| In a move to increase
customer satisfaction and cultural value the etoy.CORPORATION
implements an automated, 24hr customer care service
to answer the most frequently-asked questions about
the etoy.UNIVERSE. The toll-free etoy.CUSTOMER-CARE-SERVICE
is a telematic guide to the corporate sculpture
etoy.
The etoy.CORPORATION, famous for works like "the
digital hijack" (1996), "TOYWAR"
(1999/2000), the etoy.CARGO-TANKS and etoy.DAYCARE
(2002), was officially incorporated in 1994 and
has rapidly developed into a controversial market
leader in the field of experimental entertainment
and art. The etoy.CORPORATION is currently owned
and controlled by more than 2,000 SHAREHOLDERS.
etoy.OPERATORS are standing by to take your call
…
Representing legendary culture-code manipulating
corporation etoy, are etoy.ZAK: manager of the
etoy.USA-BRANCH; and etoy.STAMBERGER: president
of the etoy.VC-GROUP, which vigorously controls
and protects the etoy.BRAND and TRADEMARKS.
The youngest etoy partner, ZAK represents a new
generation of the etoy.CORPORATION. He has been
a CORE-AGENT since early 2001, and has worked
with etoy in Zurich, and remotely from California
and New York, where he is currently located. Within
etoy he is responsible for video production, USA
operations, and design aspects in addition to
co-authoring etoy.TEXTS with etoy.STAMBERGER.
His background includes art-history, media-arts
and graphic design. Outside of etoy he manages
zak group (www.zak.to),
a concept and design management firm.
A member of the etoy.BOARD since 2000, etoy.STAMBERGER
is a database architect and designer, who, together
with etoy.NEWTRON and etoy.GRAMAZIO is a principal
architect for the etoy.IT-INFRASTRUCTURE. After
a successful career in the music biz, STAMBERGER
started a career in information technology, in
which he gained experience in financial institutions,
the telecom sector and the logistics of freight
forwarding. When not working for the etoy.CORPORATION
he is a successful entrepreneur managing his own
data management consultancy company in Zurich.
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| COMMUTE |
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| ANDREW
FILIPPONE JR. & STEFAN GIRARDET |
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| USA |
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| DIGITAL
VIDEO 53' 00" |
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Commute is an experiment
in creating a video form with the articulation
and precision of written poetry. Shot over five
consecutive days from a camera in the backseat
of a Saturn SL2, the film takes the viewer on
a commute south on the 101 Freeway from Ventura,
California to Hollywood. A meditation on fear,
silence, and inaction, Commute begs the question
of whether a constructed, non-conventional frame
can speak as clearly as a verité camera,
and if a sequence of these split-screen frames
can tell a story of personal failure that is both
compassionate and complex.
Andrew Filippone Jr. (Director/Editor) is a filmmaker
who lives and works in Los Angeles. Commute is
his first non-narrative film. Filippone's latest
documentary feature, tentatively titled Mina &
the Family Treasure, will be completed in late
2003.
Stefan Girardet (Music/Sound Design) has contributed
music to films such as The Confessional, The Animal
Room and The Saint. He has also worked with the
artists Gilbert and George on the album We Love
You. Born in London, Girardet trained classically
at Cambridge University and now resides in Los
Angeles.
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| 10/15 |
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| LINDA
GRAVELINE |
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| USA |
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| DVD
(ORIGINAL MEDIUM: MINIDV) 3' 30" |
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Titled after the
driving route between Los Angeles and Las Vegas,
10/15 uses the road trip as a metaphor for a journey
through the inner landscape of the mind. Graveline
demonstrates how vehicles, which serve as mechanical
extensions of our bodies, are used to facilitate
a synapse between these two technological meccas.
The bus driver's head serves as a cutout for reflections,
resulting in the imagery of vehicles winding through
the mind of one whose living is made by quietly
navigating through herds of machines, eventually
making his way to the open road. 10/15 beautifully
layers passing scenery and vehicles, creating
a video environment of reflection on the relationship
between the human and the vehicle.
Linda Graveline's background in fashion and production
design in New York led her to Los Angeles, where
she began experimenting with digital video and
installation. Her goal is to push the viewer to
questions perceptions of reality, race, memory
and time, how our society has evolved, and at
times, themselves. She creates experiences, which
highlight the hidden aspects of life and otherwise
mundane experiences. Using unpredictability, sensuality,
serenity, humor, seating and aroma, her work captivates
the viewer, surprising those who usually dismiss
video as a medium and at times leading them into
an almost meditative state.
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| WHITE
SQUARE |
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| HANNA
HAASLAHTI |
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| FINLAND |
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INTERACTIVE VIDEO INSTALLATION |
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The human shadow
is an immaterial extension of the embodied being.
It reflects one's position in relation to the
surrounding environment. When introducing interactive
and artificial shadows, an obscure aspect of the
body is discovered, which is neither verbal nor
purely visual. The aim of White Square is to create
a digital environment that responds to the physical
presence of the user with visual feedback. Haaslahti's
installation enhances physical ways of experiencing
projected imagery by utilizing the entire body
as an instrument of interaction.
Yves Bernard acted as the programming, engineering,
and the interaction design advisory for the White
Square project, which has been co-produced by
iMAL, Brussels (www.imal.org).
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