AIM was founded in 1999 by Janet Owen and
Jim Keller, and originated in response to the phenomenon of communications,
technology, and distribution innovations merging together to
create global networks and tools, including the Internet. As
a result of this phenomenon, there developed a need to support
digital media artists with an infrastructure - from physical
spaces in which to create and exhibit, to public education programs,
to forums for maintaining theoretical discourse within the time-based
media community.
This need was made apparent by the overwhelming number of diverse
projects being created by artists, media-makers and technologists
as they explored the potential of the many new communications
technologies and digital tools at their disposal.
Now entering its fourth year, AIM continues its success in fostering
the cross-fertilization within this dynamic field by encouraging
innovative projects and positioning them within a specific critical
frame, thus amplifying the level of our digital cultural discourse.
Unlike traditional film festivals, galleries and media venues
that organize around a specific media or genre, AIM is organized
around a theme, which changes annually. The only criteria for
submission to the festival is that works be 'time-based'. AIM
broadly defines time-based media to include film, video, digital
video, hand-drawn and digital animation, interactive computer
games, sound pieces, CD-ROMs, DVDs, websites, Internet projects,
installations and performances as well as various emerging hybrids
that elude such categorization.
Representing a genuine outreach to encourage participation from
all artistic quarters, the festival maintains a no submission
fee policy and all AIM events are free and open to the public.
Past Festivals:
AIM II
AIM
III
AIM IV |