TMH, USC creating sound system
By Angie Chen
Staff Writer
The innovative
company recognized for developing the THX sound system is creating a new
product called Micro Theater, which is being developed in partnership with
USC.
Micro Theater's "immersive
sound" system will allow film editors to direct audio signals to an
individual using computer technology that locates the head and ears of the
listener. This system lets editors adjust and edit sounds while hearing the
soundtrack like an audience would.
TMH, a technology firm
which creates entertainment industry products, is working in partnership
with the university's Integrated Media Systems Center to create the sound
system.
Used at film studios and
post-production houses for editing, Micro Theater is currently in use at
20th Century Fox and the Sony DUD Center, Koenig said.
"Immersive sound" has
already appeared in movies like "Chain Reaction" and "Naked Gun 33 1/3" and
will be appearing in the upcoming film "Volcano."
Stephanie Loete, the
treasurer of the IMSC`s student council, said "immersive sound" is better
than anything anyone else has done with two speakers.
"It's a setup similar to
the standard two speakers that you can find on most computers, but as
you're sitting there between the two speakers ("immersive sound") creates
(the illusion) that things are going on around and behind you, without any
additional speakers," said Loete, a sophomore majoring in electrical
engineering with an emphasis in computers.
Friederich Koenig, CEO of
TMH Corp., said the product was initially developed by TMH outside of
IMSC.
Koenig said the immersive
sound system operates in two ways. First, the image of a head and ears is
detected by the computer. Micro Theater then modifies the sounds and
projects them to the listener.
"It's a completely
different sonic effect for different parts of the room, so the optimum spot
is where the listener is and where he moves," he said.
Some of the things Micro
Theater does include changing the timing of the two sound signals, the
frequency responses and the angles of emission, Koenig said.
Researchers in the
Engineering and Cinema-Television Schools and at TMH Corp. are working to
perfect sound placement. They believe the new technology may help the
visually impaired, air traffic controllers and airplane pilots in the
future, according to a recent article in USC's Chronicle.
Koenig and Tom Holman,
president of TMH Corp., recently spoke at a university retreat for Trustee
Scholars and demonstrated the system to students, he said.
"One of the students...came
up with an application to direct the flight of helicopters by listening to
the sound of its approach," Koenig said. "This is a perfect example of
practical application for the system."
Michael Tsurikov, a senior
in aerospace engineering, said that he was impressed with what he
heard.
"It's absolutely
fascinating because of the effect it can achieve, but it needs work so that
more than one person can experience it or so that the orientation of the
listener doesn't affect the experience," he said.
Tsurikov said moving even a
little when sitting in front of the monitor lessens the impact of the
sounds and that you have to be sitting on a line coming straight out of the
monitor.
The demonstration given to
the students compared different sound systems using a Russian song played
with two speakers, a segment from Forrest Gump using 3-D surround
sound and a story of two characters walking through a garden using the 3-D
immersive sound, Tsurikov said.
"The coolest thing was this
helicopter that comes flying in," he said. "It sounded like it was flying
over and around you. It was incredible."
Holman, an associate
professor in the School of Cinema-Television, is the patent-holder for the
THX sound system, which he created while at Lucasfilm, Ltd., according to
the Chronicle. He believes sound technology will advance along with
TMH Corp. from the use of Micro Theater.
Compared to THX, which is
designed for a movie theater, Koenig said Micro Theater is made for an
individual and will not completely replace the current movie sound
systems.
"THX is made for more than
one person," Koenig said. "We call it the `living room situation,' a three
to four meter (sound) experience. Micro Theater is a one meter experience
and an alternative to Home THX."




Koenig said one of the most
important things about Micro Theater is the individual experience.
"You don't have to worry
about laughing, crying or getting mad in front of the people sitting around
you," he said. "It's your responses with no other implications, a solitary
experience for one person like sitting in front of a computer screen."

Micro Theater's first and
most valuable target is feature film editors who find it more
cost-efficient than dubbing stages, Koenig said. However, he added that one
drawback is that the "immersive sound" system does not sound exactly like a
dub stage.
"You can hear as well as
when you're editing in a dub stage to make judgments and to edit," Koenig
said. "The trick is to remember that some people hear certain things in the
audio while others are hearing something else."
Micro Theater is a project
that emerged four years ago under the initial concept for a high quality
sound system for desktop multimedia, Koenig said.
"It's based on something
(we call) the Faberge effect, miniature, created worlds that are highly
crafted," he said. "(Their purpose is to) captivate and compel you in
limited media to pay attention."
Copyright 1997 by the Daily Trojan. All rights reserved.
This article was published in Vol. 130, No. 21 (Monday, February 10, 1997), beginning on page 1 and ending on page 3.