'Cube,' one predictably dull film
By Scott Foundas
Film Editor
The low-budget Canadian
horror film "Cube" so frequently pays tribute to or, more aptly, borrows
heavily from the work of Alfred Hitchcock, George A. Romero and Wes Craven
that it's astonishing how little it benefits from the wit, tension and
style of the best work of those established masters of suspense. Rather,
director Vincenzo Natali's feature debut serves primarily as another one of
the genre's tired formulas, as an assorted group of total strangers find
themselves in a strange location where their lives are being
threatened.
To add a bit of novelty
this time around, Natali and his co-screenwriters Andre Bijelic and Graeme
Manson place our intrepid assortment of everymen (and women, of course)
inside of a large cubical structure that apparently has no precise reason
for being. One cube-shaped room leads to six possible others which, in a
clever method of using the same set for the entire film, all look identical
and all lead to another six rooms. Complicating matters, however, is the
fact that only one of the possible rooms is safe to enter, while the other
five bear deadly booby traps activated by motion or voice.
As for the film's
protagonists, the diverse bunch consists of a black cop, a white
psychologist, an autistic mental patient, a teenage math whiz and a
brooding, mysterious architect. It's straight out of any one of Romero's
zombie movies and, to make matters even more convenient, each character
possesses a special skill that he or she may not even be aware of, but
which can help in their quest to find a way out of the cube.
So, with much
predictability, "Cube" meanders along as the band of six travels from room
to room throughout the cube, with tensions mounting every step of the way.
That all the characters soon end up at each others' throats, with one of
them going completely berserk, should come as no surprise. That there's
utterly no suspense or rising drama to any of this might seem a bit more
unusual, until you consider that "Cube" functions, more or less, along
exactly the same line as a disaster movie and that, as such, the characters
are merely stock creations subordinate to some impending, high-concept
event.
Except in "Cube," there is
no disaster to await, unless you count the movie itself (and, in
particular, its ridiculous final moments). Most of the time, Natali is
instead satisfied to let his characters ramble on in pretentious and
sanctimonious diatribes against government spending and the military
industrial complex without them ever running the risk of sounding like they
know what they're talking about. As a horror-disaster film desperately
trying to rekindle the social satire of films like "Dawn of the Dead,"
"Cube" is an even greater failure than it would be as just a token
horror-disaster movie.
Maddeningly little
transpires in "Cube" over the course of a very seemingly long 92 minutes
and, try though he might, Natali can elicit nothing but the most
hysterical, overly emphatic performances from his amateur cast. All the
performers (not one of whom even deserves to be singled out) scream and
shout their lines with reckless abandon, eliciting some of the most
unintentional guffawing this side of a student film.
Never one to knock on cheap
horror films, I'm actually quite a big fan of movies like Craven's "Last
House on the Left" and Stephen Hopkins' "Dangerous Game" that seem most
directly responsible for the mood and tone of "Cube." Even the general
premise of "Cube" is not without potential and the filmmakers definitely
score a few points for creative production design, but the film as a whole
is dead in the water from the get-go and a major missed opportunity. Natali
never really wants to get inside of his characters' heads, but he doesn't
seem to want to do much else either.
When the obligatory spurts
of violence and gore do come, they are without genuine fright, while
everything in between feels like one overly complex setup for an
exceedingly facile resolution. The only genuine suspense in "Cube" comes
late in the film's third act, as the histrionics and social commentary are
temporarily cast aside and the characters finally pour all their attention
into figuring out the puzzle of the cube. Of course, if that happened any
earlier, there wouldn't be a movie here, and while "Cube" does manage for a
few fleeting moments to snap you out of your daydream and rivet your
attention, it soon falls back into a pattern of ludicrous exaggeration and
the painful reminder that Natali does not know when or how to end his banal
mind game.
Copyright 1998 by the Daily Trojan. All rights reserved.
This article was published in Vol. 135, No. 05 (Thursday, September 10, 1998), beginning on page 9 and ending on page 10.